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Diagnostic - Ella Preston UAL Foundation diploma in Design and Media | Ravensbourne University

I confirm that the published work for the Unit 1 assessment of my UAL (Awarding Body) Foundation Diploma is all my own work and does not include any work completed by anyone other than myself (except where credited) and sources have been appropriately referenced. (ELLA PRESTON, DATE 30/10/22)

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Quick Sketches of Sculptures I saw at the Southbank Centre

I chose to draw these sculptures because they have missing body parts, which relates to my theme of error. I was drawn to them at first because their lack of a head or torso created a striking silhouette. However, when looking more closely, you can also see that parts of the bodies are misaligned. On a regular body this would be seen as an error but in this case serves to make the sculptures more detailed and intriguing.

Fig. 1: Drawing of Maquette of a Monument Symbolising the Liberation of the Spirit (Pevsner, 1952) I saw at the Tate Modern

Maquette of a Monument Symbolising the Liberation of the Spirit, 1952, is an idea for "The Unknown Political Prisoner" sculpture competition. The artist used this design because it "can be seen in it's entirety from any direction" (Tate, 2022) - I think this works well because it means the piece can also interact with the space around it, creating interesting new shapes and images. The circle in the centre surrounded by straight lines is meant to represent imprisonment. This could relate to the theme Error because it links to the injustice of captivity.

My ideas about Error at the V&A from padlet
A mini mindmap planning what I might do
Some initial annotated ideas for outcomes of the Error theme

Research

A mind map to help me generate ideas for the theme Error
Photos of patterned artwork at the V&A

I was inspired by repeating patterns I saw on many mediums of art at the V&A, including tiles, dresses, tapestries and sculptures. They used bright colours, geometric shapes and natural motifs to create symmetrical or tessellating designs. I think disrupting a pattern would be a useful way to present error, because in an orderly design, the eye is naturally drawn to an item that's out of place.

Fig. 2: Liquid (Ahmed, 2014)

Faig Ahmed is an artist who uses traditional Azerbaijani weaving techniques to create distorted, psychedelic rugs. These designs are interesting because they disrupt the pattern of the rug by inserting processes like melting, stretching or glitching into the design. This also seems like an error because these are not things that would ever happen to an object like a rug.

Fig. 3: Changes Through Growth (Miller, undated)

The style of the rugs reminded me of scanography, an art technique wherein objects are moved across a scanner in order to distort or stretch them. Here I have found an example of it being used by Brian Miller. This technique may be a useful way for me to distort photographs of patterns.

This piece provides an interesting contrast to the previous artworks I'd looked at because it's more abstract; there's no order or organisation to it.

Fig. 4: FBI Building in New York (Jacques, 2014)

Alexander Jacques is a photographer who uses architecture to create abstract images of repeated shapes. By isolating individual textures on a building, he has created seemingly infinite patterns - this technique could be useful in my own work.

The Fibonacci sequence is a series of numbers that have identified a common pattern found in nature, i.e. the Fibonacci spiral. Found in shells, pinecones, sunflowers and many more, this could provide me with a way to look for naturally occurring patterns to interfere and photograph. It could also be useful to compare look at items that don't follow this sequence and if that's seen as an error.

Screenshots of technical errors seen in photos on Google Maps

I thought it would make my images more interesting if they weren't edited, and I instead incorporated errors into the photo taking. Using panoramas seemed like a useful way to do this - as seen in the photos above, panoramas are used to create street view on Google Maps, but they often make mistakes when stitching photos together. I want to use this to my advantage when photographing patterns I find.

Using Firealpaca, I edited a small part of each photo to create an error

I tried editing some photos I took at the V&A as a test to see if my ideas worked: I wanted to show how even the slightest change is immediately noticeable, because of how otherwise consistent and symmetrical the pattern is. Thus creating a subtle yet striking error in the picture. However, when taking photos, I won't be able to edit them and will have to create errors like these in the moment.

Outcomes

For this photo, I removed part of the centre of a flower and photographed it close up - I wanted to zoom in on the centre of the flower to make it clear that the focus of the image was on the broken Fibonacci spiral and not the flower itself. However, I don't think this photo was successful because I was unable to get a close enough shot of the flower so it looks blurry.

Here I used the panorama setting on my camera to take distorted photos of a metal railing - I purposely tried to shake or tilt the camera to prevent the panorama from forming correctly. I think this was quite successful because the flat metal has been made to look like it's bending or bulging (similar to the visuals used in Faig Ahmed's art) This looks unreal or unsettling to the viewer, therefore creating an error.

I took a photo of a fence on my phone and then used it within my photo to disrupt the repeating shapes of the fence. I think this idea was successful because the change in pattern is clear but because it's on a phone screen, it makes the error seem more purposeful and playful. This piece would be improved if the photo of the fence was integrated into its background more seamlessly (more similar colours, scale, etc)

Here, I used a mirror to reflect the pattern on the fabric and make it appear as if the stripes have changed direction; I tried to emphasise this by framing the stripes in a horizontal direction, which I think was successful.

This photo was more opportunistic, when I noticed the change in direction of the ceiling mesh, I thought that would be a good way to present error. I later closed the gap between the two panels with editing, so that it wouldn't distract from the shapes. I think this was successful because it makes the change in pattern more obvious.

For these photos, I intended to capture pattern-like shapes on buildings, but I didn't check the camera settings so they came out pale and over-exposed. However, I thought they still looked interesting, so I decided to use this error to create a new image - for the 3rd photo in particular, I was focussing on the single open window, as it is the only thing to disrupt the repeating, flat shapes. I exaggerated the contrast between the black and white areas, so that the geometric pattern was clearer. Overall I think this improved my photo, making it one of my more successful outcomes.

I think this was my most successful outcome.

I used the triangles as the pattern and disrupted it using a mirror, which reflects a different pattern on the ceiling. I think this was successful for a number of reasons: because of the perspective of the mirror compared to the wall, the edges of the mirror were blurred, which helps it blend into the background. The simple lines in the mirror contrast to the sharp, intricate triangles, effectively presenting the error.

Here's another photo I took prior to the one before, where I used the same technique. The mirror is reflecting the underside of some stairs, which I think is quite an interesting pattern, although I don't think the overall image was as successful because the mirror reflection is too dark to blend into the background and therefore looks too out of place.

Error - Self Reflection

Overall, I have enjoyed the Error project because it's unusual to look at artwork and look for mistakes, rather than admire the art. I also found it interesting to explore the connotations of the word error, in a both literal and figurative sense.

For me, the most useful part of the project was producing outcomes. As well as developing my photography skills, I thought it was a good learning experience because none of my plans went the way I expected - incorporating mirrors into everyday settings was harder than I'd anticipated and I forgot to check my photos as I took them, meaning they differed to my plan. This gave me the opportunity to experiment and try to develop new outcomes. It's quite fitting that in creating the outcome for this project, I made several errors, but I moved past them and overall, they worked in favour of my images.

Media Production

Film

This clip is from In The Mood For Love, a film by Wong Kar-Wai. I tried to analyse its cinematography, editing, production design, music, lighting and costumes. The entire clip is in slight slow motion, which emphasises the calm atmosphere of the scene. The narrative of this clip is cyclical; it both starts and ends with a shot of the flask being held. Tracking shots are used with both characters, and they're sometimes sub-framed by the corridor. There's no audible speech and the music is quite mundane, with a hint of sadness suggested by the violins. Warm and cold lighting is used in the same shot to create contrast, as well as strong areas of light next to areas of dark.

Logline: "When a simple jewelry heist goes horribly wrong, the surviving criminals begin to suspect that one of them is a police informant."

For this logline, my group and I decided to make a short film depicting a confrontation between two criminals and their boss after a failed heist. We opened with shots of one of the criminals running away in fear and tried to weave in subtle hints for the plot twist at the end - that the boss was actually the one who ratted them out.

Initial storyboard/ideas and a more polished storyboard

We didn't write a script because we didn't want the story to rely too heavily on dialogue. The only main conversation was an argument between the two criminals and their boss, where the nature of their conversation can be inferred without needing to hear the details.

Poster for our film

We chose the title "Backstabber" for our film because it's dramatic and relates to the key event in the story. Similarly, the tagline "Be careful, trust no one" is meant to intrigue the viewer and give them a better idea of what the movie is about.

The photo of the main character running links to one of the first scenes in the film; the mid-action pose creates a sense of urgency and fear, hinting at the danger the character is in. The monochrome photo contrasts with the bold red text, making it stand out more. This lack of colour can also let the audience know the genre of the film - a drama or thriller.

Above are the unedited clips we filmed.

Here is my final edit of our short film. I tried to cut between the main character running and shots of the villain's phone to create multiple perspectives and intrigue the viewer. I also chose these specific clips because they use a range of different camera shots (eg: ground level shots, POV shots, over the shoulder shots), which make the movie more visually dynamic. I added music to the beginning and end which I think was successful because it created a tense atmosphere in the opening scene, and rounded off the ending with a sense of finality. However, the audio didn't work so well - in some points it's difficult to hear what the characters are saying (although this is because we didn't use mics while filming)

Animation

This clip is from Wolfwalkers, animated by Cartoon Saloon. "Follow through & overlapping action" can be seen in Mebh's hair as she runs along. As well as adding weight and texture to her hair, it gives the viewer a sense of how fast she's moving. Both characters, Robyn and Mebh, also have "Appeal" - Mebh's design uses mostly round shapes, such as her hair and face. This makes her look more childish and contrasts to Robyn, who has more long, pointed shapes that make her appear more mature. "Slow in and out" is used in the falcon's flight. This makes him look more graceful and speedy, which is true to real falcons.

Process pictures of my flipbook
Character turnaround

The main inspiration for my character design was the porg from star wars - they have a round shape and simple but expressive face that I wanted to capture in my own design. I also chose to make him a bird because they don't move by bouncing, and I thought it would be ironic to give him tiny wings, as if he was trying to fly and instead bouncing along; I used this idea as the basis for my flipbook. The pointed tale is useful in showing direction and movement.

Writing for Character

Personality: my character is easy-going and lazy, although can be quite determined when he sets his mind to something. Others see him as a bit strange but generally likeable. His job is a carpenter - I chose this because it's so unexpected and random, it adds an element of comedy to his character.

Purpose: Although, he wants to be with his love interest, his main goal in my story is to learn to fly. This goal builds on the storyline for my flipbook, but I combined it with a romance subplot by making it so that he needs to fly in order to reach his love interest. This gives my story and character more depth.

Conflict: My character is quite likeable; I wanted part of his character to be that he has little/no enemies. Because of this, the conflict in the story is a problem that the character has to overcome, rather than a villain to defeat. In this case, it's reaching the top of a tall tree, even though he cannot fly.

Secondary characters: Since there is no villain, I decided to make the secondary character a love interest. This diversifies the story by creating new perspectives and gives the main character additional motivations.

Storyboards of a short story about my character

Photography

Experimenting with street photography

The brief for these images was to take photos of people in the street without them noticing, in order to keep the shots natural. This technique comes with ethical issues, even though it's completely legal, since the people photographed are not consenting. Although many street photographers see no problem in using people in their art without permission, I didn't really want to do this, given that I wouldn't want to be the subject for someone else's photograph. To get around this issue, I decided to shoot people from far away so that you can't see their faces.

My top 5 candid photos of people in the street

When taking these photos, I was particularly interested in capturing the silhouettes of people - fortunately it was bright out - and using the surrounding architecture to frame my sitters. I think the most successful photos are the first and last. The bright sunlight in the first one creates a strong silhouette, especially with the trees and buildings. I also like how one person is separate from the crowd, making them more of a focal point. The last one works well because it captures several different moments of people, in the foreground, midground and background. The two buildings also frame the scene nicely

Street photography using sub-framing

These photos were done using a technique called sub-framing, wherein objects in the photo are used as a frame or border to other objects in the photo. I tried to use the interesting architecture in the area to frame the focus of my photos, which was mostly people. My favourite images are the last two; in one the glass door of a café frames a woman working behind the counter inside. I thought this made an interesting image because the intricate details inside the frame (such as the computer, rows of bottles, etc) and dark lighting are juxtaposed to the blank white walls on the outside of the building. Unfortunately not all of this detail was captured in my photo, and to improve it I would edit the image to make it more clear. The other image depicts a couple framed between the ground and a bridge. I think this photo was successful because of the composition - all the details are at the bottom of the image. The background is filled by a large block of flats and its blue hue makes it seem like a replacement for the sky, giving the photo and abstract sense.

Over the course of media production, I enjoyed learning new skills and my favourite was animation, because it combined my love of drawing characters and creating narratives. I also enjoyed film-making, particularly working with my group to brainstorm ideas and storyboard. However, I wasn't keen on making the film because of the time constraints and the fact that I dislike acting. I found photography quite interesting because despite the fact that I have little experience with it, I think I took some interesting shots.

Contextual Studies

To what extent does Thamesmead Codex by Bob and Roberta Smith promote diversity and inclusion?

Fig. 5: Thamesmead Codex (Smith, 2020) and my quick sketch of part of it

While at the Tate Modern, I saw the Thamesmead Codex exhibition by Bob and Roberta Smith, which features 18 paintings depicting either abstract scenery or bold text. I was initially drawn to this piece because of it's bright colours and size - filling almost a whole wall made it quite striking. The illustrations, while visually interesting alone, help to diversify and bring attention to the text when presented alongside it. The typography used is also clever because it allows lots of writing to be included whilst remaining easy to read. There are also certain phrases larger or in bold, aimed at catch the viewer's eye - this could be to emphasise their importance or meaning. Upon reading about this piece, I learned it was made using interviews with people who lived in Thamesmead. This area was chosen because of its history - built after the War to alleviate a housing shortage - although the artists realised "I thought I was making a painting about a housing estate, but actually I’ve been painting about the desire to be heard." (Thamesmead Codex by Bob and Roberta Smith, 2022) This can be seen as a way to promote inclusion because it's giving a voice to those who feel unheard. This piece also reinforces a sense of community; the bright, cheerful colours used could suggest a sense of pride in the area. Diversity can also be seen in this piece because it brings attention to average people from an area of London that's generally seen as poor and dangerous, and therefore not presented in a positive light.

Visual Communication & Design

A mindmap of initial ideas for each word

We were tasked with creating illustrations/typography for words that would reflect their meaning.

Here are my initial ideas for how I would illustrate these words. I then chose one of each to develop and finalise.

I used the rising and falling of letters to create a sense of excitement and movement. The colours chosen are bright and cheerful, which is meant to reflect the feeling of a pleasant surprise.

I wanted the word silent to be quite subtle and small, to reflect the fact that it is a lack of noise. To achieve this effect, I spaced out the letters and made them quite faint. I also used a curved font, to make it seem softer.

I tried to focus on the texture of fragile - which for me is glassy or ceramic. The cracks are used to emphasise this fragility. I thought of fragility as being quite elegant, so I gave the letters soft, round edges and added a sense of movement.

I used a strong, bold font that filled up the page, almost bursting out of it. I used warm colours to suggest the heat of anger, and sharp edges to make the word seem more harsh and unforgiving.

I turned my illustration of "surprised" into an animated GIF. I tried to incorporate many different types of movement into each component of the design (the stretching and colour changing of the word, the rotating triangles, the moving squiggles) to make it more whimsical and interesting. I chose to make my design colourful so it would seem cheerful, and reflect the joy of being surprised. This GIF is somewhat successful because it gets its message across but to improve it, I would add more frames to make the animation smoother.

Mindmap of initial ideas

For this brief, we were tasked with designing a message that we wanted to share that could be printed on a badge. I investigated 3 topics I was passionate about:

My first idea was simply to advertise one of my favourite products - in this case, I chose Barilla Pesto because I consider myself a connoisseur of pesto; I enjoy ranking the different brands and Barilla is always the best. I wanted to spread the joy that it brings me to others. However, I didn't choose this idea because I thought it would be difficult to advertise an existing brand whilst using my own design.

I also considered common sayings for my idea, since they would work well in the context of a badge. The saying I chose to focus on was "Quit while you're ahead." because it's unusual, sarcastic and has personal significance to me. It also has the ability to be illustrated quite literally, which could lead to more interesting designs. Despite this, I didn't move forward with it because I thought its message was almost anti-motivational.

My other idea was based on water conservation: while studying geography, I learned that of all the water on earth, only 3% is drinkable and humans only have access to 1% of that 3%. This statistic shocked and concerned me into being more environmentally conscious, which is why I thought it would be a good message to spread using a badge. Saving the planet is also a current issue, meaning this idea would be relevant and interesting to my target audience (other students)

Moodboard of designs by David Carson (left), Peter Saville (top right) and Alex Trochut (bottom right)

Moodboard of designs I used as inspiration, by artists David Carson, Peter Saville and Alex Trochut. I chose Carson's work because it uses a variety of techniques that I find interesting, like the bold letters, images in negative space, and analogous colour palettes. I was drawn to Saville's work because of the bright colours combined with overlapping shapes. I also like Trochut's work because of its use of bold shapes to create words.

My badge design ideas

For my designs, I played around with different ways I could present my statistic on the earth's water, using pie charts, or proportions. I also added the additional fact of 1% of freshwater being accessible, although for many of them it didn't fit on the badge. I used a primarily blue colour palette, with orange in some cases to make text stand out or brown/green to represent the earth's non-fresh water.

I chose my 6th design to turn into a real badge because it featured an illustration as well as combining the pie chart with text was in a visually pleasing way. The image of the earth but with a brown sea is strange, which is why I chose it - it makes my design unusual and catches the target audience's attention, as well as suggesting sea water isn't fresh. The text is inspired by David Carson's work; I used tall, bold font and coloured it with an image of clear, blue water to create elements of collage and mixed media into my design. The vibrant blue of the text also stands out against the more dull background. I capitalised the keywords "water" and "fresh" in order to keep my message obvious right away.

This badge answers the project brief of "designing a message I care about to share with other students" because its style allows it to be read like an infomercial, spreading awareness and educating people, but has an interesting aesthetic as a badge. Water scarcity is also an important issue that I care about.

I think my design is successful. The composition allows the whole image and writing to be seen clearly without being squashed, the photo I included gives the design more texture, making it more interesting to look at and the message behind the design is clear. I initially planned to use a photo of dirty seawater for the sea, but decided this would be too busy and blend in with the text. I used a solid brown colour instead. The main issues I had making this design were technical; the computer I used was incredibly slow meaning it was slightly rushed overall. The colours on my screen also differed to the colours on my phone's screen (for example) - this is something I'll have to take into consideration when colouring in future. The main thing I would improve is the colours: the green and blue are too similar, preventing the text from standing out as much. I also wanted the text to be more translucent (so you could see the countries underneath), in reference to Peter Saville's work.

I made the previously mentioned edits to my badge design so I could create a second, improved version of it. I muted the green and made the text more transparent, which I think was partially successful; the new green is more consistent with the brown of the sea, and the transparent text gives the design more detail. However, having done this, I think the text works better when it's a solid water texture, as this makes it easier to read and stand out more.

My finished badge
Initial concept sketch for my poster

I created this poster to further share my message. I tried to use similar design motifs to the badge, to make it clear that they're promoting the same message. For instance, I pasted photos together, and used an image of ripped paper to create a collaged effect. The composition of the poster is also meant to reflect the proportion of seawater to freshwater (i.e. seawater takes up the largest part of the image and freshwater the smallest) although this may not be obvious to the viewer. I also took inspiration from Peter Saville by overlaying the text on the sea. To improve this design, I would like there to be more variety in the fonts used - I was trying to use Alex Trochut's work as a reference but I found it difficult to choose contrasting fonts without compromising the effect of my message. I also think doing multiple sketches in preparation would have helped me select the best design.

I found visual communication interesting because I got to learn new programs, like Photoshop and Illustrator. Although, I didn't care for the graphic design itself because I found it difficult to create a unique design that wasn't based on stereotypes (eg: that anger is red) I also struggled with thinking of slogans I could use on my designs, although I got past this by instead using memorable statistics, such as on my badge.

3D Design & Contemporary Practise

Contextual Research

Fig. 6: Milwaukee Art Museum (Calatrava, 2001) Fig. 7: el palau de les arts reina sofia (Calatrava, 2005) Fig. 8: Auditorio de Tenerife (Calatrava, 2003) Fig. 9: Gare do Oriente (Calatrava, 1998)

Calatrava's work interests me because of the way it combines curved structures and straight beams, creating unusual textures. He also uses a limited colour palette of mostly white, making his structures more striking against the blue sky.

Fig. 10: Vermelha Armchair in Red Rope (Campana, Campana, date unknown) Fig. 11: A KAWS x Campana Brothers BFF chair. (Campana, Campana, 2019) Fig. 12: ‘Teddy Bear Banquete’ chair (Campana, Campana, 2004)

I chose to look at the Campana brothers' work because of their unusual material choice of stuffed animals or ropes (shown above) Through these materials they have created furniture that looks both comfortable and unsettling, which I enjoy. Their work is also a good example of different ways in which you can use materials.

Fig. 13: Our Mobile Home (Jantzen, date unknown) Fig. 14: m-house (Jantzen, 1997) Fig. 15: Dream Houses (Jantzen, 2013) Fig. 16: reforming st. mary’s (Jantzen, date unknown)

I find Jantzen's work interesting because it's architecture that isn't isn't entirely functional. I like the way he uses lots of jagged edges that make his buildings more like sculptures. The second two images are photoshopped, the artist has blended or repeated part of the building - this method leads to unusual architectural structures. I find them interesting because they appear real, making them more like optical illusions.

Fig. 17: In Real Life (Eliasson, 2020) Fig. 18: Just before now (Eliasson, 2022) Fig. 19: The weather project (Eliasson, 2003) Fig. 20: One-way Colour Tunnel (Eliasson, 2007)

I find Eliasson's work interesting because of its abstract nature. The use of brightly coloured lighting makes them immersive and all-encompassing for the viewer. The strong colours he uses also make his work striking and exciting.

Structure

For these photos, I was looking for spanning and stilted structures in the area. I chose the stool as a stilted structure because I like its simplicity, being held up by a single leg. The ceiling is a spanning structure - unlike the stool, it has no stilts, and is held between two buildings.

We were given the project brief of building a bridge using cardboard, bamboo sticks,, tape and rubber bands that met the following conditions: it only touched the floor in 2 places, it was tall enough for a "boat" to pass underneath and sturdy enough for a remote-controlled car to drive over the top.

My initial sketch of our bridge design

Our plan was to create two V-shaped stilts to hold up our bridge - they would support the bridge in two places while providing a gap for the "boat" to pass underneath. The cardboard roads were also reinforced with bamboo sticks underneath, to prevent them drooping under the weight of the car.

After constructing the first three pieces of bridge, we realised that our initial idea would not be successful - the bridge was only supported on one side, causing it to lean, and tape was not very effective at holding the materials together. Due to time constraints, we were forced to start again on a new design.

Process pictures of the bridge

For our second attempt, we tried to use rubber bands to attach the bamboo and cardboard, in order to make the bridge stronger. Since we were previously building the bridge in its entirety altogether, the construction of this one involved various different stages: bamboo was tied to cardboard sheets, then these sheets were tied together and finally legs were attached. These tasks were all carried out by different members of the group in order to make up for the time we'd lost - a strategy which turned out to be successful.

Photos of the finished bridge and close ups of details and joints

A few problems arose while building our second bridge: it wasn't tall enough for something to pass underneath. To resolve this, we elevated one of the bridge legs by placing cardboard underneath. However, this resulted in the surface of the bridge being uneven which made it harder for the car to drive over. Therefore, our bridge did not pass all the requirements.

The most successful thing about our bridge was its aesthetic. Since we hadn't relied on tape much, the bridge had a more natural, simplistic look to it. I also added the white lines to simulate a road, making the bridge more amusing to look at. I think having a more solid plan would have improved the bridge building process. Our first bridge had little planning, due to us wanting to get started building it, and I think this was part of what lead to its downfall.

Overall I enjoyed working in a group for this project. It was interesting to hear different perspectives and ideas; we were also all invested in building the bridge, which helped to motivate each other. The most difficult part of group working was when I disagreed with someone else's ideas, but didn't want to dispute them because it's hard to know what ideas are the best when you haven't done them.

Object

Fig. 21: Gwangju Pavilion (Adjaye, 2013)

I chose this structure as the inspiration for my spaghetti object because of its shape: it consists of four legs expanding upwards to create a flat roof, creating a surface that was elevated from the ground. This is what I needed to achieve with my spaghetti, although my own design is much simpler (due to material and time constraints) I also think the wooden strips are slightly reminiscent of spaghetti, which helps suggests alternative ways in which I can use it.

Process pictures of my piece

We were tasked with building a structure out of spaghetti and hot glue that was capable of holding at least 3 balls off the table, as well as other objects. To do this, I started with a grid of spaghetti to act as the base. I then suspended this base using legs, so it was taller, and finally fenced around this raised platform to prevent the balls from rolling away. I overcame some problems during my building: one of the legs bent inwards (meaning it couldn't support the spaghetti) but I didn't want to remove it and risk damaging the frame. To get around this, I simply added another, straighter leg next to it. I also felt that my spaghetti platform was weak, so I tried to reinforce it with diagonal strands.

Photos of my structure holding various items in different ways

These photos show that my object was successful because it held 4 balls as well as various stationary. My only design flaw was that the balls were touching, when they were supposed to be separate - in future, I would resolve this by adding spaghetti dividers to separate the balls.

Photos where I used my structure to create shadows

The miniature people are used here to imagine my object as an architectural structure. When putting a human under my piece, the structure appears more closed and cage-like. However when tilted on its side, it looks much more open and exciting, with the miniature person making it look large and impressive (third photo) I think that structure was the most successful, also because it was unusual and unexpected.

The shadows created consisted of may parallel lines, which added to the cage-like effect. They also created new shapes and patterns, since the shadows can be seen through the gaps in the spaghetti.

Me modelling my construction as a hat

As well as architecture and stationary holding, I tried to imagine my piece as an item of clothing, specifically a hat (as shown here) Although it sat on my head comfortably, it was not entirely functional as a hat because one of the legs was poking me in the eye (this can be seen in the third photo)

We were then challenged to protect our structures from a downward force using card. I identified the centre of my object as the weakest point, and folded the card back and forth to create a solid, zig-zag shaped roof. I also tried to protect the legs from snapping by encircling them with card tubes. I then used strips of paper to wrap around the points where the legs are attached to the structure protecting its joints. Finally, I reinforced the base with paper tubes in the shape of an X under the main platform.

Once finished, my object looked reminiscent of a hut on stilts, although the scale of the miniature person suggested that it would actually be much larger than this. The lighting worked well here because the shadows emphasised the contrast between the solid shape of the roof and the fine spaghetti frame. Placing a light inside the object was also successful because it created shadows on the inside of the paper that could be seen on the outside.

Photos of everyone's spaghetti objects together

Finally, the class placed all our spaghetti objects next to each other to create a small city. Their strength was then tested by placing a downward force on top of them (a ball was bounced on them) Sadly, my structure did not survive, even after the paper modifications I made to it; its fate can be seen in the video below.

I enjoyed this project because I found using spaghetti a simple and easy way to construct my ideas. My design wasn't very problematic so in future I might challenge myself to create something more abstract. I also found working individually quite enjoyable, although my outcome was far more successful than when I worked in a group.

Concept and Process

We were tasked with listing every birthday present, physical or not. I immediately connected with this brief because list making is one of my favourite activities - I have a notebook where I write all my lists and this was the main inspiration for my design. I also took inspiration from Peter Davies' work, The Hip One Hundred because its rainbow of colours make it bright and eye-catching. I also like that there's a sense of order but the piece isn't entirely perfect and neat - this is something I tried to incorporate into my own list.

Fig. 22: The Hip One Hundred (Davies, 1998) (right), a photo of my list notebook (left)
List of all my birthday presents

I tried to write my list methodically, by starting with my more recent presents and working backwards, then labelling each item with the year it's from. This idea didn't work since the order I remembered presents in wasn't chronological, however I think this worked in favour of the list's aesthetic - more presents are labelled individually as you move down the list. I also tried to include notes or punctuation next to important presents, to make the list seem more informal or personal.

The process of drawing and cutting my piece

First I drew all my presents in black fineliner. I drew my favourite presents the largest and positioned each item at a different angle, so that the overall image could be viewed from any way. Then I shaded my drawings using different colours; where the colour choice on my list was more random, here I colour coded the presents according to the year I got them. I found the thin outlines quite difficult to see, and resolved it by giving each item a shadow. This was successful because it emboldened each present, making them jump off the page.

Overall I am quite happy with this drawing. The composition was particularly successful, since there are no large empty spaces between each gift, and an even balance of large and small items. This piece was also a good chance for me to practise sketching quickly, since I had to fill the page with objects within a time limit. I think it would be improved if each drawing was coloured in, as this would make the whole piece more eye-catching, especially when cut out.

Here I pinned my drawings to a wall in many different ways. This was successful because my drawings were transformed into different angles orientations, which created a sense of movement and chaos, as if the presents were all swirling around each other. I also like the 3D elements of this piece - the perspective and different layers of drawings make it seem like the object is jumping out of the photo. However, I think it would improve my outcomes if my drawings were solidly coloured in, as this would make them contrast more with the areas of blank white paper on the back of the drawings.

Me wearing my outcome

I don't think my drawing was very successful as a garment because it only works as a scarf. I was hoping to wear it as a hat as well. However the variety of shapes and forms means it's quite dynamic as a scarf.

Photographing my drawing around Ravensbourne

My drawing was first hung over a stair railing, then a clothes wrack. This worked well because it made the object feel like a mobile. My favourite image is the large one, where I photographed my piece from a low angle to try and capture this mobile-like quality. The round windows in the background also create bright orbs of light, making the drawings seem softer and dream-like.

Fig. 23: Marqués de Riscal (Gehry, 2006)

I decided to use Frank Gehry as inspiration because he uses curves in his buildings, which is unusual and makes them stand out against surrounding rectangular buildings. My drawing uses lots of round shapes and edges, which is why I thought it would be useful to try and use a similar design. The Marqués de Riscal also uses curved sheets of metal that look almost delicate and paper-like: I am working with paper, so it should be easier for me to achieve this effect. 

Imagining my outcome as an architectural structure

I bent the paper in on itself, to create lots of curves and tried to position the drawings on the outside so that the structure would have more texture and detail. There was quite a lot of negative space between my drawings when I cut them out, meaning as a structure, it was very abstract with lots of gaps. I tried to use this to my advantage, by shining a light through the paper to create interesting shadows. This was successful because it created layers and perspective within my piece, illuminating some areas while darkening others. I also placed a miniature person in front of various openings around my drawings, to suggest its scale as a building and where entrances might be.

The final activity was to recycle and reclaim my drawing. My initial idea was to give it to my cat to play with and destroy, but he wasn't interested. I then decided to recycle it in a literal sense: I cut out the drawings individually then pieced them back together to try and create a new piece of paper.

Photos of my recycled drawing

I tried to stick the pieces into a rectangular shape, to replicate the shape of A4 paper and make it easier to reuse. These photos are shown in the order I made them, so each sheet became more disorganised as I ran out of drawings to fill the spaces. Although, I think this gives the sheets more variety. For the final part of the recycling, I put the paper in a scrap paper pad that lives in my kitchen.

My birthday is also coming up, so I used the new paper I'd made to write my birthday list. This makes my project cyclical, and adds irony to it.

Overall I've enjoyed the Concepts and Processes project. I enjoyed creating this drawing and in the end was proud of my work, but I also managed to take risks and not be such a perfectionist. I found it fun creating something I could connect with.

Fashion

Market Research

Photos I took at Dover Street Market
Screenshots of @doverstreemarketlondon on instagram

Dover Street Market is generally following other brands and designers, both verified and not, as well as three hashtags, two of which appear to be French. Its followers consisted of mostly private accounts, suggesting they're individuals who are interested in the shop.

Dover Street Market's website has quite an unusual aesthetic, being very minimalist. The colours used are primarily black and white, matching the photo and making the text stand out.

Photos I took of COS
Screenshots of @cosstores on instagram

On Instagram, COS seems to be following influencers or models. It also follows hashtags such as #cosbyyou, suggesting it likes to see/interact with customers, or encourage them to post their buys. Its followers generally consist of private accounts, so they're likely individuals who are interested in the shop. I noticed the account has also made post guides, meaning it's trying to be helpful for people trying to research the brand.

COS' website is still quite minimalist, as it doesn't use much detail (but not as much as Dover Street Market's) However its design is quite generic; it looks similar to other clothing websites.

Error Extended Research

For the Error project, I was interested in looking at patterns, and finding errors based on disruptions in the patterns. I decided to extend my research into this idea because it has lots of uses in the context of fashion.

Asymmetry in fashion

I researched asymmetry in fashion, because when something's obviously asymmetrical, it can be seen by an error to some. In the right hand pictures, I chose clothes and accessories that are everyday items with one distinct feature that looks like an error (for instance, the shoes are different heights, the watch has a flat edge, etc) I find it interesting the way these "errors" have given the clothes more personality, making them stand out.

Asymmetry in fashion

These pieces contrast to the previous items; the errors here are much more subtle because asymmetry is the most striking part of the design. I added this to my research because they're good examples of how asymmetry is used to create a design.

Patterns in fashion

Since I was looking at errors in patterns, I thought it would be useful to document some clothes made from patterned fabrics. I find it interesting how patterned fabric alone would be ordered and repeat perfectly but when worn, the creases and stitches can disrupt the pattern. I also like the Louis Vuitton and Brandon Maxwell outfits because they use regular patterns like stripes or checks that have been distorted in a psychedelic way.

Patterns in fashion

I also chose to look specifically at checked shirts because they often have a breast pocket where the fabric has been rotated, so the pattern has an error. I think it's interesting how a slight change in the order of a pattern can be so noticeable. I also included some shirts that do not do this, to compare them - the pockets are much harder to see, meaning there the "error" of rotating the fabric may be functional as well as aesthetic.

Natural forms in fashion

In my error project, I researched patterns in nature. I decided to build on this idea and research natural forms in fashion - although there are no clear errors present, I thought it would be useful to research because nature often provides inspiration for patterns, which could help my work.

Life Drawing

Mark-making with different media
2 minute sketches: my own style in charcoal, continuous line with coloured pencil, shading first with marker and oil pastel
10 minute full-body in fineliner, 10 minute close-up in oil pastel, 10 minute sketch in oil pastel and 5 minute continuous line in marker
2 minute continuous line drawing and 5 minute sketch of hands and feet, 10 minute sketch of a face

For feedback, I was told to do a 2 minute continuous line drawing, a 5 minute drawing with shading first, but with a mix of media and a 10 minute full-body drawing using different colours.

I found the life drawing exercise very useful because I've never done it before and it allowed me to practise drawing human proportions and anatomy. I also developed new styles of line and shading, through the different techniques we were taught, like continuous line.

Fashion & Textiles

Different types of mark-making in fineliner
Different types of mark-making using random objects (a toilet roll tube, a toy car, a magnet, wax) and paint or ink

We then combined two of our found objects to create a new one - I taped a pizza saver to a toilet roll tube - and used that to make marks.

Using one side of my new object to create a repeating pattern
Using the other side of my new object to create a repeating pattern with perspective

I tried to show perspective by making the dots at the top of the page more dense and compact, while the dots at the bottom are more sparse.

Mark-making using both sides of my object
(from left to right) continuous line drawing, blind drawing, continuous line with mixed media (pencil and felt tip), all 3 minutes

I made an error on my blind drawing, because I forgot to use continuous line. However, I think this gives the drawing a more floaty, disjointed effect, which I like.

5 minute continuous line drawing

For this drawing, we had to use continuous line with multiple media, exaggerate one part of the outfit and use our object to make marks on the drawing. I chose to exaggerate the model's feet because I like the shoes and socks she's wearing, although I don't think this is obvious from my drawing; this is something I'd improve in future. I then used my pizza saver to create the pattern on the socks.

10 minute continuous line drawing in my own style, based on the skills I just used

We were given the brief to choose a photo, then draw it with continuous line and our mark-making objects, while taking inspiration from a fashion illustrator.

(left to right, top to bottom) the photo I chose to draw, Fig. 24: April (Donovan, 2020), my 15 minute drawing

I looked at Bil Donovan because I like his use of negative space and the way his drawings are comprised of shapes rather than lines. I tried to use this technique in my drawing, and chose that photo because of the different coloured shapes the jacket is made up of. I used my mark-making object to colour the trousers. I'm happy with how this drawing came out, because my practise of continuous line drawing meant the proportions and anatomy were quite accurate. I also think the way I used mixed media was successful, because I separated them into different parts of the drawing. We then had to choose a brand for our drawing: I chose Dover Street Market because this outfit is quite unusual and extravagant, which reminded me of the kind of outfits I saw while I was there.

I particularly enjoyed fashion illustration because using objects to make marks is something I haven't done before and it was quite successful. I also got to practise using continuous line, and I think some improvement is evident in my drawings.

I designed 3 shapes (pictured below) based on my error research then used them to experiment with making garments for a mannequin. One of my shapes was based on the patterns on a checked shirt, one was different on both sides, inspired by my asymmetry research, and the final one is based on natural forms. I cut out 3x of each.

Working on a specific area of the mannequin and a quick sketch of my work

I used only one type of shape to create a sleeve. I'm happy with this outcome because I curled the paper round to create bouncy, complex shapes. When sketching it I coloured the negative space to give a sense of the paper's volume.

Combining 2 of my shapes to create a new shape, then making a garment with those shapes and a quick sketch of the results

In this piece I used symmetry, making a collar that was the same on each side. I don't think this was successful because it made the garment unexciting. I tried to capture the shapes made when I sketched it.

Using paper to make drapes that were 3D, not flat on the body, and a quick sketch of my work

Here the brief was to make our paper stick out off the body, which I was able to do. However, my paper shapes were quite small, making my outcome less striking. I tried to use more randomness and less order in this design, and when sketching it, focussed on the shapes created in the negative space.

I enjoyed using paper shapes to design garments but my shapes were quite small, and I think it would have been easier to create more interesting designs if my shapes were more substantial, because this would have allowed me to bend or fold the paper more.

Experimenting with fabric (clothes)
Stuffing the clothes to create outfits with texture and 3D elements

Here I stuffed the clothes with socks or tights, to give them a 3D shape and enhance the silhouette.

I found fabric more difficult to experiment with than paper. The fabric was floppier, making it harder to build shapes. It was also much heavier, meaning I also had to think about weight and balance as well as aesthetics. However, I had fun thinking of non-traditional uses for existing garments (eg: I designed a dress out of some trousers)

We then did further experimentation with paper drapes, only this time with one shape. Using what I learned before, I made larger paper shapes so that my work would be easier to handle.

Draping paper on the side of the mannequin and my quick sketch
Making a collar using the paper and a quick sketch
Draping the paper on the mannequin's back
Making a sleeve out of paper
My final paper drape and my sketch

For my final design, I chose to make a collar and sleeve because these parts were my favourites during my experimentation. Due to time constraints, I was only able to make one sleeve but I think this improved my outcome - the single sleeve adds asymmetry, making my design more eye-catching. When drawing it, I used shading to show the different layers of paper in my design.

Fashion Promotion

I watched the video above as inspiration for my shoot and noted down words I associated with it: "abstract", "sensual", "mysterious", "overwhelming", "dramatic" (to list a few of my ideas. However I chose the two words "unsettling poetry" to build a narrative around my shoot, because they encompass the mood of the video but they're quite different ideas. I also found the definition of poetic to be "having an imaginative or sensitively emotional style of expression" and used this as inspiration, rather than using its literal definition.

My collage based on "unsettling poetry"

I made this collage to represent the narrative of "unsettling poetry" but I don't think it was very successful. I focussed too much on finding unsettling or poetic imagery to include instead of the overall design of the collage, meaning it looks too busy to properly convey my theme. In future, I would use fewer images to make my design more concise.

Fig. 25: Photos styled by Ib Kamara

My shoot is inspired by Ib Kamara, a fashion stylist and editor of Dazed magazine, who considers mood, colour, camera angle, set and silhouette in his work. I like the way he uses random objects to create balance in his pieces. The variety of contrasting objects also makes the photos more striking, which is useful for me because my shoot is going to involve objects.

My final photographs: full-body (left) and close up (right)

I did a photoshoot to represent my narrative of "unsettling poetry" and using random objects. these were my most successful images. I tried to make the close up unsettling by holding a hair grip and recorder over the model's mouth and eyes, which worked well because the objects are reminiscent of the features they're replacing. This helps draw the viewer's eye. For the full-body, I used the narrow corridor as a set. I had the model stare through a kaleidoscope as if it were a spyglass, but while facing the wall. This adds poetry and irony to the photo, and the eerie green light unsettles the viewer while balancing out the composition.

I found this exercise useful because at first, I tried to think of ways to incorporate as many objects as I could into my photos. However, I soon realised this was ineffective and the best way to shoot was by focussing on the image I wanted to create, regardless of how many objects it included. This was successful because it gave narrative to my photos.

To better inform my concept of "unsettling poetry", I made a shoot plan: a moodboard of images to represent the mood, model poses, photography style, location and styling.

Shoot plan for Unsettling Poetry

I wanted the styling to be elegant but unusual and I used an alleyway as inspiration for the background because its slightly poetic in its symmetry but also a little eerie. I chose a contorted pose because it looks very unsettling and unnatural to the viewer. I wanted the mood to be quite calm, but with a duller colour palette to create a sense of unease. I quite like the low camera angle as a photography style because it distorts the background.

A few photos from my shoot

I'm happy with the photos I took The unusual poses and angles I used made the photos more aesthetically interesting and the draped fabric was effective at suggesting movement. For me the hardest part of the shoot was capturing my theme of "unsettling poetry" because it's quite an abstract concept but I didn't want my photos to be ambiguous. I also didn't have a clear vision of how I wanted my photos to look and achieved these by experimentation; I think having a stronger idea of my outcome would have allowed me to take better photos.

My final spread for Dover Street Market

Overall I'm happy with my spread. All photos show off my paper garment. My favourite image is the one on the right - I thought it was more striking when isolated, so I centred it and put the DSM logo above to accentuate this minimalist style. For the left side of the image, I used a background of squares to contrast and exaggerate the diagonal angles in my photos. I also coloured the background a pale grey, so that the photos blended in more and the whole page was easier to look at.

To improve my spread, I would use a consistent theme when editing the images. As it was, I edited each photo to try and improve it without thinking about how they would look together and as a result, the lower left photo is much darker than the others. In future, I would edit each photo in a similar way, to create a more consistent theme.

I found fashion promotion interesting because it's something that I'd never done before. I don't think I was very good at it - I found it quite difficult creating a shoot that accurately represented my theme - and would need more practise. However, I enjoyed working as a team and helping others with their shoots.

State of Play

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