Why? Challenges will be wide-ranging and designed to trigger the imagination of learners, providing opportunities also, to explore and ask questions of the world around them. Through this, learners will be able to develop their capacity to apply their learning in science and technology and inform their thinking and action in both the physical and digital environment in which we live.
What? The Science and Technology AOLE aims to inspire our learners to be curious about the world around them, developing a contemporary awareness of how things work, are made and developed, whether man-made or produced from natural processes.
How? Building on projects, practical experiences and a progression of skills, learners will develop their knowledge and understanding of local and national themes and uncover how our daily lives are influenced by scientific, technological and digital developments. They will explore the problems connected to these and the solutions applied to solve them.
The Experience:
STEM Projects: You will undertake a range of activities both paper-based and practical to solve a number of exciting real-life problems involving structures, the outdoors and even smart materials
Passive Amplifier: You will design and make your own Mobile Phone Passive Amplifier using traditional skills so you can listen to your music without needing a power supply. You will personalise it using innovative computer software and modern manufacturing methods.
Science: You will further your curiosity in the areas of body systems and processes, ecology, the environment and biodiversity. You will undertake a range of activities covering the topics of states of matter, separation techniques and acids and alkalis. You will also further your curiosity in the area of forces and energy through a range of activities, investigations and problem solving tasks.
Digital Technology: The Digital Technology element looks at how computing systems can help us solve real world problems. You will be using Office 365 applications, BBC:microbits and electronic sensors to research and analyse potential solutions, write algorithms and code programs. You will be challenged to both adapt existing code and write your own code from scratch using at least 2 programming languages. The module culminates in a learner-led project and a celebration of success.