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Blooket Tutorial Nicole Busch

What is Blooket?

Blooket is an engaging, competitive tool to create meaningful and purposeful reviews for any subject!

Blooket is a quiz-style learning platform with a variety of game choices as well as pre populated questions/answers. Teachers can use Blooket to review content in any subject in a way that brings energy to the classroom! The teacher can choose whether students play solo or on teams, and students compete against each other for points. It is very user friendly and easy to access from any device, making it the perfect classroom tool to integrate into any lesson!

Tutorial

Blooket Games: Cheat Sheet

This game mode is one of my personal favorite! In this game, students have the opportunity to answer each question at their own pace. After answering a question correctly, they will be given the option of opening one of three chests. Some of the chests have gold, some have nothing, and some allow players to steal gold from other players. This game gets very competitive!! The player with the most gold at the end wins.
This game option is very similar to Kahoot, a traditional trivia game. Students have to answer questions quickly to earn points. In this game, all students will see the same questions at the same time.
Students compete head-to-head in this game, and it can also be set up for team versus team competition. Students who answer correctly win the battle and the last one with a life wins the game.
In this game, every time you get a question right, you get to chose to defend or attack. Students work in teams to attack other teams or defend their own team from other teams. Attack lets you take away 1 shield from another team and defending adds a shield to your team. Once a team has no more shields, then teams can start taking their Blooks. The team with the most Blooks, after a period of time, wins.
Students answer questions correctly to keep their kingdom running by dealing with guests’ requests and managing the resources they have.
In this game, the goal is to defeat the Blooks in order to climb the Tower of Doom by answering questions. This game can be used for homework or assignments.
In this game, students have to answer questions quickly and accurately to move their Blook ahead of the others.
As students compete against each other in this game, they have to answer questions quickly and accurately to serve goods and restock supplies in the cafe they run. The student with the most cash wins.
In this game, students have to answer questions correctly and use their strategy to unlock and upgrade Blooks and run their factory successfully in this game.
Students begin by choosing a secret password. As they answer questions correctly, they choose one box from three secret boxes. The boxes contain tokens or hacker abilities. Students can guess each others passwords if they get the hacker option and if correct they steal points from that person. The person with the most points wins.
When a student answers a question correctly, they get to choose between excavate or investigate. If they choose to excavate, they have four options. 3 of them are rocks which have a random fossil inside them and the last button is the cheat button. This button lets you cheat once and see what fossil is inside the rock. However, if the student gets caught by a class mate who chooses to investigate, that student will lose some of their bones. The most bones at the end wins.

PROS:

  • Students can access Blooket from any device.
  • Logins are not needed to join
  • Students can work in groups
  • Blooket games pit students against one another. This increases motivation and keeps students engaged
  • Question/Answer sets are on each individual students device making it easier to read and answer quickly
  • Teachers can create their own game to review any topic, including inserting pictures and diagrams
  • Time restriction option for each question to make it more or less challenging
  • Blooket play is absolutely free to use

CONS:

  • Students may find buying "blooks" on the market a distraction
  • Feedback isn't as user friendly as it could potentially be
  • Teacher cannot pick the teams/groups
  • Limited to multiple-choice questions
  • The website does not have a built-in reader. Users must read all questions manually.
  • To view or receive a full student report, you must have a paid account. The free version offers information that shows the percentage of questions answered correctly or incorrectly for the class and then for each student.

Lesson Ideas with CCSS Standards :

CCSS.MATH.CONTENT.3.OA.C.7 Multiply and divide within 100.

Use this set and play Gold Rush (or your own personal choice) to review multiplication and division facts: https://dashboard.blooket.com/set/60525b293012370023fdcd64

CCSS.ELA-LITERACY.RL.5.4 Determine the meaning of words and phrases as they are used in a text, including figurative language such as metaphors and similes.

Use this set and play Deceptive Dinos for an engaging review on figurative language:https://dashboard.blooket.com/set/6088237099a7c90021e707d8

ISTE Standards: Students

  • 1.1.c Students use technology to seek feedback that informs and improves their practice and to demonstrate their learning in a variety of ways.
  • 1.2.b Students engage in positive, safe, legal and ethical behavior when using technology, including social interactions online or when using networked devices.

ISTE Standards: Educators

  • 2.5.b Design authentic learning activities that align with content area standards and use digital tools and resources to maximize active, deep learning.
  • 2.7.a Provide alternative ways for students to demonstrate competency and reflect on their learning using technology.
  • 2.7.b Use technology to design and implement a variety of formative and summative assessments that accommodate learner needs, provide timely feedback to students and inform instruction.

CCT Rubric for Effective Teaching

  • Domain 2: Planning for Active Learning; 2c: Selecting appropriate assessment strategies to monitor student progress.
  • Domain 3: Instruction for Active Learning; 3b. Leading students to construct meaning and apply new learning through the use of a variety of differentiated and evidence-based learning strategies.

*Possible alternate similar technologies: Kahoot or Quizziz*

Credits:

Created with an image by Atstock Productions - "Summer blue sky banner backgound"

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