What is Blooket?
Blooket is an engaging, competitive tool to create meaningful and purposeful reviews for any subject!
Blooket is a quiz-style learning platform with a variety of game choices as well as pre populated questions/answers. Teachers can use Blooket to review content in any subject in a way that brings energy to the classroom! The teacher can choose whether students play solo or on teams, and students compete against each other for points. It is very user friendly and easy to access from any device, making it the perfect classroom tool to integrate into any lesson!
Tutorial
Blooket Games: Cheat Sheet
PROS:
- Students can access Blooket from any device.
- Logins are not needed to join
- Students can work in groups
- Blooket games pit students against one another. This increases motivation and keeps students engaged
- Question/Answer sets are on each individual students device making it easier to read and answer quickly
- Teachers can create their own game to review any topic, including inserting pictures and diagrams
- Time restriction option for each question to make it more or less challenging
- Blooket play is absolutely free to use
CONS:
- Students may find buying "blooks" on the market a distraction
- Feedback isn't as user friendly as it could potentially be
- Teacher cannot pick the teams/groups
- Limited to multiple-choice questions
- The website does not have a built-in reader. Users must read all questions manually.
- To view or receive a full student report, you must have a paid account. The free version offers information that shows the percentage of questions answered correctly or incorrectly for the class and then for each student.
Lesson Ideas with CCSS Standards :
CCSS.MATH.CONTENT.3.OA.C.7 Multiply and divide within 100.
Use this set and play Gold Rush (or your own personal choice) to review multiplication and division facts: https://dashboard.blooket.com/set/60525b293012370023fdcd64
CCSS.ELA-LITERACY.RL.5.4 Determine the meaning of words and phrases as they are used in a text, including figurative language such as metaphors and similes.
Use this set and play Deceptive Dinos for an engaging review on figurative language:https://dashboard.blooket.com/set/6088237099a7c90021e707d8
ISTE Standards: Students
- 1.1.c Students use technology to seek feedback that informs and improves their practice and to demonstrate their learning in a variety of ways.
- 1.2.b Students engage in positive, safe, legal and ethical behavior when using technology, including social interactions online or when using networked devices.
ISTE Standards: Educators
- 2.5.b Design authentic learning activities that align with content area standards and use digital tools and resources to maximize active, deep learning.
- 2.7.a Provide alternative ways for students to demonstrate competency and reflect on their learning using technology.
- 2.7.b Use technology to design and implement a variety of formative and summative assessments that accommodate learner needs, provide timely feedback to students and inform instruction.
CCT Rubric for Effective Teaching
- Domain 2: Planning for Active Learning; 2c: Selecting appropriate assessment strategies to monitor student progress.
- Domain 3: Instruction for Active Learning; 3b. Leading students to construct meaning and apply new learning through the use of a variety of differentiated and evidence-based learning strategies.
*Possible alternate similar technologies: Kahoot or Quizziz*
Credits:
Created with an image by Atstock Productions - "Summer blue sky banner backgound"