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Welcome to 3D Adobe

Our vision is to provide apps that power a more efficient 3D workflow, helping you to push your creative boundaries into new dimensions faster than ever before. Quickly craft high-quality brand and product visualisations, creative play, virtual photography, environmental designs and more by starting with a 3D foundation that lets you create

The Adobe Substance 3D Collection : our solutions

Assemble and stage 3D scenes in your own virtual studio

Substance 3D Stager is your own virtual studio to showcase your 3D assets in context. Drag and drop 3D assets, materials, lights, and cameras to set up the perfect shot. Export photorealistic rendered images, publish to the web, or share in AR.

Capture the real world and sample it in 3D

Transform an image of the physical world into a 3D material in a blink. Substance 3D Sampler closely matches your reference photo and allows mixing of captures for more advanced surfaces.

Texture in 3D with the go-to standard: Painter

In Substance 3D Painter, you can select a brush and texture your asset in a fast and familiar interface. Modify existing paint strokes easily with layer manipulation. And with a real-time viewport, what you see is what you create.

Design 3D assets with infinite variations

Create materials with complete authoring control. The node-based workflow in Substance 3D Designer lets you try everything and adjust at any time. Suit your materials for any scenario.

Create 3D models on desktop and in VR

Substance 3D Modeler makes modeling in 3D as gestural and natural as drawing. Encourage your creative flow in this flexible and powerful 3D shaping tool.

Select from a curated, high-end 3D asset library

Access over 15,000 customizable models, lights, and materials created by world-class artists, for every industry. The Substance 3D Assets library has what you need for each part of your creative workflow.

Virtual photography: Picture-perfect photos, no studio required!

More and more companies are incorporating 3D-based assets into their marketing and production workflows to save money over expensive studio shoots and produce and distribute assets for the marketplace quicker than ever before.

Brands like IKEA, Coca-Cola, Target, and Amazon are already leveraging 3D technology to benefit from the flexibility offered when iterating design concepts. It can also provide massive improvements in speed and efficiency, and help ensure product and brand consistency across multiple design and marketing initiatives — crucial to any brand, big or small.

True photorealism

With 3D, you will achieve photorealistic surfaces in your scenes for objects and building architecture. You can :

  • Create your own customizable textures, materials, and even 3D models from scratch with Substance 3D Designer.
  • Assemble models, materials, and lighting in a 3D scene and produce stunning virtual photographs and renderings with Substance 3D Stager.
  • Apply textures and materials to a 3D object with Substance 3D Painter.
  • Create easily materials. You can bring in a photo and quickly apply filters and mix elements to produce a texture or other material in a matter of minutes with Substance 3D Sampler.
  • Leverage thousands of customizable 3D assets, including models, lights, and materials available in the Substance 3D Asset Library.

Sourcing or creating environmental or architectural models can help more accurately represent environments like offices and buildings. Textured cloths on objects like tote bags containing brand elements and reflections on signage make for a more convincing presentation of physical concepts.

Our Events

Creative Boost Breaks

Get to know Creative Cloud better and everything it can do for you in your creative life in these special curated sessions — join us live or on demand.

3D in the Studios

Dive into design innovation. Whether you’re an aspiring or experienced designer, we’ll help you create 3D experiences with the Adobe Substance 3D ecosystem.

Resources, Webinars & Testimonials

Your 3D Experts

Please reach out to your 3D experts or local solution consultants for advise on demonstrating the 3D applications. Support can be provided by the below

Victor Letreguilly | Head of Enterprise Growth, 3D & Metaverse, EMEA| letregui@adobe.com |
Frédéric Kohler | Director of 3D Business Development, Enterprise, WW | kohler@adobe.com |

Credits:

Created with images by rolffimages - "Contemporary Architecture" • Roman Motizov - "Open book, hardback books on wooden table. Back to school. Copy space"

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